![]() ![]() You can call me Nostradamus on this one, because I suggested a good nerf would be to remove the ‘move after foul’ portion of the skill, and that is exactly what GW has done. Sneaky Git is another skill that has featured heavily in meta discussions of late, as it has risen in popularity and recognition of its effectiveness. Turnovers in particular in all areas of the game are shrouded in inconsistency in this edition, and this is an extremely important principle of the game that affects the decision-making process when playing it.īlood Bowl Star Player, The Black Gobbo by Crab-stuffed Mushrooms More and more BB games are requiring checking of the FAQ rather than the main rules, and the secret weapons and stunty matchups in general are already bad for this. But I find it really annoying that GW keeps flip-flopping on secret weapon turnover triggers, partly because I don’t think rule process (as opposed to rule effectiveness) should be used as a balance mechanism, and partly because it is bloody confusing for the community. ![]() Now for what it’s worth, I do think intuitively both Bomb and Chainsaw self-damage should be turnovers, and for many years prior to BB20 they were. We are sure GW does not mean this and the FAQ will get updated, but frankly who really knows at this point. At time of publication, the update ruled as written would mean that any armour break on the Chainsaw itself or an opponent would cause a turnover. Or at least, that’s what we think the FAQ means. Much like the Bombs, Chainsaws have once again been changed so that if they chainsaw themselves and break armour, the knockdown is considered a turnover. Helmut Wulf and Max Spleenripper by Crab-stuffed Mushrooms So, with Cindy and Bomber retaining their absurdly cheap price point, I don’t see much change in their being the go-to cheap inducement of choice for any of the multitude of teams that can take them (I’ll just point out there that Cindy has not been added to the Mega-Star list, while Bomber Dribblesnot remains there, so at the risk of getting this article off to a bad start, I have to say I have no fucking idea what GW are doing).įinally, let me say, if I were a cynical man, I might find the timing of releasing a hotly anticipated and highly-competitive Bombardier Star miniature a few weeks before a FAQ that nerfed it, to be a little bit dubious. But my gut feeling is that this change has come because of the Stars rather than the rostered Bombardiers, and I think stunty players can feel a little aggrieved at catching a stray.įundamentally, the on-demand knock-down is the real value of the Bomber, and this has not changed, so they do retain much of their power, and the accuracy of the Star Bombers is what really makes this effective. Unquestionably these changes are a recognition of the potency of Bombs as a force on the BB field, and are a considerable nerf. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |